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Copyright © 1999 by Bonnie Skaalid

Site Design Testing

 

Usability Research Methods

It is very important that several types of evaluation occur early on in the design of a web site. It is much easier to clarify misunderstandings at an early stage, before expensive page layout has commenced, than to redesign a working site.

Paper Mockups: One method of testing involves asking typical users to work through paper mockups of screens, using talk-aloud protocols to show what they are thinking about. Unclear navigation options or categorization problems can be identified.

Heuristics: A second method involves working through a design using heuristics.[5] Nielsen has designed a checklist of items [4] to consider when developing computer interfaces. These checklist items, which are called heuristics, can help you look for things when designing which you might not normally think about. A really useful document which takes Nielsen's heuristics and adapts them for the web is available from Instone [1].

Microsoft Network has also been conducting usability research and has also produced a checklist which designers can use to ensure their web pages are effective [2].

Rapid Prototyping: A third method involves setting users down in front of a rough prototype of a system and watching them as they work through the design (this method utilizes the talk-aloud protocol as well as video-taping the user).

Here's an article by Jakob Nielsen about prototyping web sites.

Guidelines from Usability Research

Jakob Nielsen [3], who has been conducting web usability studies for several years, has published a list of guidelines for web design based on results since 1994. His findings:

  • most users don't read, they scan for information
  • the author's personality makes a site more attractive
  • web users are impatient, they don't want to be slowed down by cool features or self-promotion
  • search capability is very important
  • download factors are critical
  • animation is almost always annoying
  • frames are disliked
  • wild backgrounds disrupt a user's reading
  • more users are scrolling (pages no longer than 3 screens are recommended) but many still don't go beyond the first screen
  • image maps are more usable now, especially if they are broken up into smaller sections that load more quickly than one large graphic
  • users want sites to work and are no longer tolerant of those that don't


[1] Instone, K. (1997). Usability Heuristics for the Web. [Online]. Available: http://www.webreview.com/1997/10_10/strategists/10_10_97_1.shtml

[2] Keeker, K. (1997). Improving web site usability and appeal. [Online]. Available: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnsiteplan/html/improvingsiteusa.asp

[3] Nielsen, J. (Dec. 1997). Changes in Web Usability Since 1994. [Online]. Available: http://www.useit.com/alertbox/9712a.html

[4] Nielsen, J. Ten Usability Heuristics. [Online]. Available: http://www.useit.com/papers/heuristic/heuristic_list.html

[5] Nielsen, J. How to Conduct a Heuristic Evaluation [Online]. Available: http://www.useit.com/papers/heuristic/heuristic_evaluation.html

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