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Copyright © 1999 by Bonnie Skaalid

Design Theory

 

Classic Graphic Design Theory

This section is for the person who is completely unfamiliar with design. It gives brief descriptions of the elements of design, such as line, shape, space, texture, value and color, as well as describing the principles of design which are movement, emphasis, balance and unity. These design principles have been used in the creation of fine art as well as commercial art.

Gestalt Principles of Perception

Gestalt theory discusses how we perceive objects in our environment. It discusses the difference between figure and ground and examines how various principles help us to decide which is figure and which is ground.

Human-Computer Interface Design

This section discusses recommendations for designing the interface between people and computers and recommends some principles to be considered.


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